Today we got our first look at the Elden Ring expansion was created by FromSoftware director Hidetaka Miyazaki, who has been cooking behind the scenes to bring the new DLC expansion The Shadow of the Erdtree. After watching the trailer I'm curious to find out if the players who skipped Mogh will need to make that Jump as it looks like this could be the location of the DLC.
Miquella, brother of Melania, was a background character who is now central to the Shadow of Erdtree expansion. He is one of the Empyreans cursed with perpetual youth. He created the Haligtree to allow himself to grow into an adult and purge the rot from his sister Malenia.
Mohg, Lord of Blood and Mogwyn Palace, is a demigod who specializes in blood magic. He infiltrated Haligtree to steal the Miquella's cocoon, as he wanted to elevate him to godhood and become his consort. However, Miquella had stripped himself of his flesh and, as we now know, traveled to the Land of Shadows, so he was never in the cocoon.
Malenia, the Blade of Miquella and Goddess of Rot, is a two-phase demi god who is the twin of Miquella and the most powerful of the Empyreans.She was renown for her battle with Radahn during the shattering, in which she unleased the scarlet rot that drove Radahn insane and destroyed Caelid.
Shadow of The Erdtree is due to be released on June 21st and is now available on PlayStation for pre-order. If you haven't already bought the game, then buying both can be less expensive than buying the DLC alone.
If you are interested in Elden Ring Lore checkout some of these
videos from @VaatiVidya.
If you haven't yet played Elden Ring and you need somewhere to start here is a great beginners guide published by Platinum Chasers on YouTube. uploaded May 19th 2022.
By clicking on this link you will be taken over to his YouTube Channel.
I recently decided to stream one of my older games. I'm not known for streaming single-player games, but I decided to give it a shot with the support of my dear friend Final Cut. This is one of those games that never gets old and can be replayed multiple times.
Alien Isolation is a 2014 survival horror game based on the Alien films. The game is set 15 years after the events of the original film. Amanda Ripley, daughter of Ellen Ripley, learns that the flight recorder of her mother's ship, the Nostromo, has been located and retrieved by the salvage ship Anesidora and is being held at the Sevastopol Space Station. Samuels, an android, offers Ripley a place on the retrieval team to obtain the flight recorder.
Alien is a single-player action-adventure game with an emphasis on stealth. The player controls Amanda Ripley from a first-person perspective and must explore a space station and complete objectives while avoiding, outsmarting, and defeating enemies. The alien creature cannot be defeated, requiring the player to use stealth tactics in order to survive, but there are other enemies who can be defeated.
Alien was nominated and won many awards, and by 2015, it had sold over 2 million copies and supported additional in-game content in the form of a downloadable content pack, but it never got the sequel it deserved as it was not seen as financially successful.
Clip my contain content not meant for children
Trophy List Rating 9
Survivor
To gain the platinum for Alien, you will have to replay the game in hard mode which can be a bit tricky if you neither like or are good at stealth games. It has the usual trophy collection of collectibles and accessing/upgrading your equipment, with some minigames and accessing computers under some constraints. The main trophies are:
Survivor - Complete the game on hard and Mercy or Prudence - Do not kill any survivors and importantly do not get Androids to kill them for you or uses the Alien as your shield.
One Shot - Complete the game without dying, which will also reward you with three other trophies:
Mind Your Step - Navigate the maintenance reactor without dying.
Hide, Run, Survive - Complete the filth mission without being killed by the Alien.
Just Out of Reach- Contact your team and escape comms, without being attacked by an android.
Excluding hard mode, every other trophy can be awarded on novice. It's also important to save the game every chance you get. Overall, the trophy list is fun to complete, but you are always under duress, not knowing who is going to show up, whether it be aliens, androids, or humans, especially in hard mode, as the experience is more intense.
Ten stars is the maximum rating given, but there are two things that negate one star. There is no trophy tracking in-game. Yes, I know PlayStation now has this feature, but in-game will always be better, as it's easier to pause and look at your stats than pin a card to track. The most annoying trophy is 100 times too many, but it can be achieved by playing through nightmare mode. I feel this trophy was unnecessary and should have been removed or replaced. I personally would rather have seen a trophy related to not dying anymore than 10 times on normal mode. There are also a lot of similar trophies but that is probably because of the nature of the games as its about survival, in which you cannot kill or damage the alien it self.
Playing Rainbow 6 with Final-Cut, he tragically died in battle 😭. We weren't winning any matches, but finally, in the last match, it seemed like there was hope. It was a heavy burden and down to me 😟, but the enemy was hiding and the smoke was overwhelming. 🤣 Then suddenly...
RIP Fares & Angel thankfully the puppy stayed home. 🤣
Remnant II is the sequel to Remnant: From the Ashes, which pits survivors of humanity against new deadly creatures and god-like bosses across strange worlds. Inspired by a souls like video game but with guns. Players choose their own archetypes with a choice of two guns and one melee weapon. You can play solo or play with up to 2 other players.
RIP Fares & Angel but at least the puppy made it out okay.
To play the game, your main goal is NOT to fall over bridges or jump into the depths of the unknown, which will lead to your ultimate death and an orphaned puppy. If you want to die, hang around the sewers to be dragged down to the depths. I warned Fares not to hang around in that area multiple times, but he kept peering down; obviously, he has a death wish or wasn't tasty enough. 😂
Will I make it? he said. Yeah, of course you will, and he died. 😂
Bloodborne is Sony's IP and probably the most requested re-master for the new Gen console and PC port. We have gone through multiple rumors from leakers about PC ports and movies that show the level of madness out there and the people who thrive on posting rumors instead of facts. In the end, people will complain if they do and become toxic if they don't.
Bloodborne is one of my favorite games and was recommended to me by a friend on PlayStation. He was right; it was brilliant, and I personally waited too long to play it. I understand why Souls players want to play it, but expecting Sony to jump hoops for anything other than PlayStation is actually mind-blowing to me. They were always reserved in sharing their titles and what they were working on; everything was always done in the background until they were 100% sure the title would be released. Look at "God of War' total surprise and most welcome announcement that had players even to this date reveling in the moment when it was revealed.
Today we are seeing a new generation of gamers who want everything yesterday and spend most of their time on social media complaining day in and day out about what they want. Honestly, you guys need to chill out. If it happens, it happens, but stop whining and demanding. If you can spend thousands of dollars on a PC rig, then you can buy a PlayStation, and yes, it's worth it. I understand not everyone has money to buy a new console or switch from one to the other, and I'm sorry, but demanding Sony port their games because you want it shows your entitlement has reached a new level of Insanity.
Bloodborne was made from the ground up for the PlayStation, where there are many titles, and that's where it's better played. Why should Sony port to a PC because you want it? Why should Sony spend the money on a port because you want it? In the end, you will always have something to complain about, even if you get it. If you spend 90% of your time on social media complaining about Sony not giving you a port, then you are obviously not playing much. Its a commodity not life saving surgery.
I'm not saying or suggesting they won't, but until they do, play, and have fun with what you have. Elden Ring is a phenomenal game with a new DLC, and I absolutely recommend you try it. As for Bloodborne, no one knows what Sony is working on, and until they decide to go that route or reveal it if they have, take a chill pill, enjoy your time with your friends and family, and take a walk in the park with your dog. But stop being so dramatic about what you want from a company when you don't even own a PlayStation.
Devil in Me is one of four games and the season finale in the Dark Pictures: Anthology series developed by Supermassive Games. The story is based on HH Homes Murder Castle. The story follows a group of documentary film makers who receive a mysterious call inviting them to a modern-day replica of HH Holmes’ ‘Murder Hotel’. But on arrival, the crew soon discovers they’re being watched and even manipulated, and suddenly there’s much more at stake than just their ratings!
The Devil in Me encourages the player to put their problem-solving skills to good use, as the game includes puzzles. You’ll need to find codes hidden or disguised in the world, untangle old fuse boxes, and find your way out of mazes, and failure might prove to be very costly. Like other games in the series, you control their fate, whether they live or die.
There are rewards, but what is more interesting about this one is the collection of videos about H.H. Homes that you will need to find throughout the game. If you find them all, you can view a small documentary about him, which can be found in the bonus features.
So who was H.H. Homes? Herman Webster Mudgett, better known as Dr. Henry Howard Holmes, was an American swindler and confidence trickster who is widely considered the country’s first known serial killer. Mudgett moved to Chicago and took a job as a pharmacist under the name "Dr. HH. Homes." He built a house for himself, later known as "Murder Castle," which was equipped with trapdoors, secret passages, and soundproof rooms with doors that could be locked from the outside. Mudgett confessed to 27 murders, which he later increased to 130. Some researchers, however, have claimed the real number exceeds 200.
To gain the platinum will require more than one playthrough, and for some, it may actually require a walkthrough, but overall, it is not bad but not great either. The dialog can become tedious as there is no option to skip when replaying the game. Some trophies can be a little more tricky but still achievable, but I see it as more of a glitch problem than anything else. Like the task of collecting crime scene photos, there is no way of tracking how many you have or need, and most annoyingly, you spend too much time trying to find the right angle. Overall, it's a pretty decent list, but questionable on some things.
Days Gone by Bend Studio is one of the most underrated games and was overly criticized; like Assassins Creed Unity, it was destroyed in one day. Critics play a game for five minutes, then destroy it in one. They want everything tied up in a bow while putting some games on pedestals because it's their favorite game. They then destroy others by throwing a tantrum. Not only was Days Gone underrated, but it never got the sequel it deserved because of some overzealous critics trying to make a name for themselves instead of reviewing the game fairly. If you want to call yourself a critic, then play the game from start to finish. I get that some reviewers like to review games based on their own opinions, but critics are a different breed. I also notice some critics put a game on a pedestal, giving it a 10 when it's obviously a 7. This doesn't make the game bad; it makes the game average. Games like Ghost of Tsushima and Horizon Zero Dawn were not only new IPs; they did something new and brought new mechanics to the game. They told a great story, and the graphics were phenomenal. Voice actors brought the characters to life, and developers gave us the adrenaline we needed.
Trophy Hunters Delight
Days gone is one of the most fun games I have ever played. As far as the trophy list goes, it joined other games like Ghost of Tsushima as the top trophy lists in the last decade. Getting that shiny platinum felt like winning the lottery; the feeling of achieving that trophy while having fun doing it is something you don't experience with every game.
Days gone did everything right. from the trophy list to the in-game trophy tracker, which was perfect for trophy hunters. The story may not be an 10/10 and more of a 8/10 but everything else exceeds a 10. It had some bugs, so as most games do, that's why we have updates. Days Gone is the best zombie game I have played, and I had the most fun with it. The only thing missing from this game was co-op. Taking on hoards with friends would have been the ultimate gift.
One Percenter
To get that shiny platinum so aptly named, you are doing what the game intended. Learning the mechanics, build up your skills, take on challenges, and the most fun is taking out the hoards and having a blast etc. If only every trophy list could make you feel so driven. Even the name of the Platinum Trophy makes you feel empowered; you are playing a game, you are in control, you take out the hoards, and you are the survivor and the hero.
What I loved most about this game is that it directed you, so that you knew, exactly what was expected of you. I don't need my hand held I simply need to know what the game wants. It was fun working things out for yourself, and the trophy tracker kept you in the loop without having to constantly look it up to see what you needed. Let's also talk about replay value. I have already played the game several times, and it never gets old.
This will be the first game I would actually give a trophy list 10+ because it did everything right and actually cared about trophy hunters enough to include them when developing this game. We don't want to be the reason to play we want to be included.
People often ask me why I play games and what can possibly be gained from them. Playing games can help us in our daily lives and how we lead and share. We learn to work in a team, communication skills, creativity, problem-solving skills, and social skills.
Time
Management
Time management is the process of organizing and planning how to separate your time between different tasks and activities. So when you are playing, whether alone or in a team, you are learning how to best utilize your time, which can be used as part of your daily life between work, school, home, and playing.
Working as a team
Teamwork is not only important to the success of winning games or beating bosses but also essential for multiplayer games. It often requires players to deal with difficult issues and obstacles quickly under stress, and as they play, their social skills are also improving. Teamwork allows us to be more creative, as the different perspectives and skills of each person in the team can lead to a combination of thoughts.
Problem Solving
No matter what your play style or the games you play, like puzzle games or role-playing games, some games push us to our limits. and become so challenging that we need to stay focused and learn to adapt to the changing dynamics of the game. Playing games is not just about winning. It's about doing more, learning the game, the mechanics, and getting through levels to complete puzzles and reach your goal.
Cultural
Awareness
Misinterpretation can be the defining moment between two people. If we don't understand their beliefs, then we become nauseating to that person. When
playing with others from different cultures, you learn about them,
their ways, their beliefs, and even some of their language. Likewise they learn about us and it gives us a sense of belonging.
Sense of Achievement
So
the next time someone criticizes you for playing a game remember
these important points. I'm not suggesting games are the be-all
and end-all of our way of life, but neither is sitting on a couch
watching daytime TV. Games give us something more—a way to
communicate, laugh, cry, and become motivated. Sometimes we lose, but
when we finish that game, it changes our behavior, and our mood. .
Everyone has
something that they enjoy, whether indoors or outdoors, so before you
criticize someone for playing games, count the hours you spend in
your cozy chair watching TV with nothing to show for it.
Playing Naruto Shippuden Ultimate Ninja Storm 3. I take on Angel, who has this habit of running away from a fight until she picks up that controller, and then she becomes fearless 🤣, but did she win or lose, and who won in the end?
There are no bridges in this game for Angel to fall off, and no revival is needed for me when I die, so it's either a win or a loss, but who actually won in the end?
Days Gone by Bend Studio is one of the most underrated games and was overly criticized; like Assassins Creed Unity, it was destroyed in one ...
This blog is about gaming and anime; opinions are from gamers, not critics. We talk about what we love and share the treasures we find in the form of features, whether art, anime, or specific games. We post our opinions, share the best of what we find, and leave the reviewing up to you. If you are like me and love those shiny platinum's, we will definitely cover trophy-related topics.
People often ask me why I play games and what can possibly be gained from them. Playing games can help us in our daily lives and how we lead...
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